- Category: Reviews
- Published: Wednesday, 11 March 2015 19:57
- Written by Nick Niotis
A lethal virus turns ordinary people into bloodthirsty zombies known with the code name "Zeds".
You undertake the control of the last survivors of Famingdale and the other neighboring areas and your goal is to help them survive until the army comes to their rescue.
Number of players: 1
Average duration: 60’
Gameplay: The variety of characters, each of which has their own unique abilities and characteristics, along with the fact that in every game you have 4 of them at your disposal, creates a large variety of potential combinations, each of which offers a great variety of available choices during the game. This is a feature which further enhances the great number of options provided by the game, as in each round you can collect supplies and ammunition, reshape and strengthen your defenses, use some of the scientists in order to invent effective antidotes and weapons and more.
Luck vs Strategy: Although the luck factor that arises from the dice and cards is definitely present, the plethora of strategic and tactical options available to you prevails and thus it is almost impossible that the outcome will be judged by a dice roll or a single card.
Component quality: Although the moto of the company is "The gameplay's the thing" as its titles rarely contain impressive contents with miniatures and other peripherals, the content quality of the title is quite high with its laser-cut tokens standing out. At a similar level is also illustration of the game which manages to simulate to a large extent the atmosphere of a horror film.
Difficulty level: Dawn of the Zeds is characterized by a multiplicity of rules and you will need some time to fully familiarize yourself with them as even after several games you will need to refer to the rulebook for clarification, while in many cases you spend more time to execute the instructions of the game instead of thinking and performing your moves. It is worth noting that the introductory scenario of the game manages to give an overview of the rules very easily and quickly.
Dawn of the Zeds manages to provide a fairly rich gaming experience with many options available, and depth in the gameplay, and also manages to successfully deliver the atmosphere of a classic horror film. Although the rulebook includes alternative rules that allows up to four players to participate, it is clear that the design of the game cannot support this as it is a pure solo game.
Who is it for:
Family Gamer: No. Both the theme and the whole gameplay will surely not attract the vast majority of family gamers.
Social Gamer: No. Dawn of the Zeds is a prohibitive game for this category of gamers.
Strategy Gamer: Maybe. The mere presence of the dice will repel several of the strategy gamers, however the variety and depth of the strategic and tactical choices available will pique the interest of several players.
Hobby Gamer: Maybe. The excellent manner in which the theme comes through, the beautiful contents but also the quite interesting gameplay you will satisfy some of the gamers of the category; the solo nature of the game will immediately repel several others.
Hardcore Gamer: Maybe. The depth and level of difficulty of the title are sure to pique the interest of several hardcore gamers.
Game Contents (Boxed edition):
123 thick, two-sided, multi-shaped, laser-cut game pieces
One 11" x 17" two-sided cardstock game map
NEW Tim Allen 11" x 17" two-sided paper game map
One two-sided 8½" x 11" player aid
One two-sided 8½" x 11" player mat
One 4-page Quick Play booklet
One Quick Play set-up sheet
Two six-sided 5mm dice
One 11" x 17" mounted, two-sided, jigsaw-cut game map
One bright red, 9" x 11 7/8" Deluxe cardboard VPG game box
One beautiful box cover sleeve
One "Wipes-A-Lot" napkin
One charcoal desiccant packet