- Category: Reviews
- Published: Tuesday, 23 May 2017 13:38
- Written by Nick Niotis
This is the third installment of the Pathfinder Adventure Card Game.
In this adventure, players assume the roles of adventurers, who want to cleanse the world from the Abyssal corruption that has poisoned the land. Will you survive the depths of the Abyss?
Number of players: 1-4
Average duration: 120’
Gameplay: Several options are offered to the players: from the character they are going to choose, to the tied up mechanics used and the options to build up their deck. As the game progresses, players are asked to evolve their character, by adding new equipment and boosting their stats, in order to defeat stronger monster and villains. The game plays in a campaign mode, however it is broken down in such a way that you can decide how long you wish to play each time.
Component Quality: The game box is simply excellent, with a plastic insert that has available spaces for all add-ons and adventure decks of the game. There is no way that things you store will fall out of place. The artstyle and layout of the cards is very simplistic, yet does not fall out of the feeling of the game.
Rules: The rulebook will make new gamers feel scared. Although it is clear, the amount of information is just too much for someone new to the game to handle. But even from old gamers and people who have played previous installments of Pathfinder Adventure Card Game, the rules need to be read in much detail, because there are things that change the gameplay to a great extent (and hence the experience offered) if not read properly.
Gameplay: It is notable, that as you evolve your character, you can earn one of two prestige classes as well as one of six Mythic Paths, which really buff your character and help you win the game. However this is not available as an option in the core set, although the cards are there. You can use it only when you purchase a second adventure. Also the various options offered, although they increase interaction, they add to the game complexity.
Setup: The setup time is very long, since you always have to sort out the cards you need to use. However bearing in mind the average duration of the game, it is not too bad.
The game fits nicely into the Pathfinder Adventure Card Game series, however during a game, you might be carried away by the level of complexity than the epicness of the story itself.
Who is it for:
Family Gamer: No. Unless you are one of those families that train their kids with more core games, then this game is not for you.
Social Gamer: No. Neither the theme, nor the complexity will appeal to social gamers.
Strategy Gamer: Maybe. The game offers several options that will definitely make strategy gamers happy. However it focuses more in giving an rpg/ campaign feeling and not on offering strategic and tactical options.
Hobby Gamer: Yes. Especially if you like the RPG feeling, this game is going to be a nice way to spend one or more evenings with friends, trying to battle evil.
Hardcore Gamer: Maybe. Although you do not fight against other players, the level of complexity and options offered to buff up your characters will appeal to many hardcore gamers.
More than 500 cards
7 character classes
The Worldwound Incursion Adventure Deck, a 110 card adventure
The review copy of this game was kindly provided by Paizo Inc. No other compensation was received for this review.